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1: Transductive reasoning 2: Corey’s model of ethical decision-making 3: Contingency 4: Empirical criterion keying 5: Multiple approach-avoidance conflict 6: Passive compliance 7: Urophilia 8: Role Confusion 9: Taboo 10: Egalitarian family 11: Evaluation apprehension 12: Empty Love 13: Chronosystem 14: Puzzles and Games in Therapy 15: Dyadic relationships 16: Deviation IQ 17: Leniency error 18: Controlled thinking 19: Chameleon effect 20: Mirror-image perceptions (As of 21:01)
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Artifacts arc the things people surround themselves with (clothes, jewelry, office decorations, cars, and so forth) that communicate information about the person.